Faction

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The Faction setting of a structure or vehicle determines the ownership of it and who can access or use it in Empyrion: Galactic Survival. There are two broad factions - Player and NPC. Player factions are denoted by a green core and NPC factions denoted by a core colored depending on which NPC faction owns it. Players can create their own factions on multiplayer servers which other players can join with the acceptance of the faction owner / admin, or they can stay in their own private faction. Player factions in multiplayer can ally, allowing two player factions to cooperate. Owners can change their structures / vessels to be in Public Faction, this changes their permissions so they can be used / accessed by any players. Before Pre-Alpha 4.0.0 players could access any structures but after Pre-Alpha 4.0.0 players could only access their own structures or structures that belonged to their faction. Structures without a core are considered Faction-less and anyone can access them. They can be claimed by placing a core.

Selecting Faction[edit | edit source]

Faction Selector drop-down menu in control panel.

Any structure/vessel without any core consider as Factionless and any one can claim them by placing their own core. Structure/vessel which have a NPC core belongs to alien faction and players cannot use them. Players have to destroy the alien core and replace with it their own to claim the structure/vessel as their own. The claimed structure/vessel is set to Private player faction by default. Any structure/vessels built by players is set to Private by default. Players can change the faction / ownership of any structure / vessel they own or that belongs to public faction from the control panel of that structure/vessel.
Player can create their own faction or join faction created by other players at the Faction Menu form the inventory screen. Player can assign their own structure/vessel to the faction from the above mentioned faction selection menu at the control panel of the building. Player can't reclaim/ set the faction to privet their structure/vessel after it is assigned a Player owned faction.

NOTE: Faction Admin can set the ownership of any structure/vessel belongs to their faction to PUBLIC and the player can claim that structure/vessel to private.
NOTE: The last player who leaves a faction gets all the faction owned structure/vessel and they are set to Private for that player.

Ownership[edit | edit source]

Faction determines Ownership, i.e what activity can be done or how tools and weapons work on or around the structure/vessel.

Faction Using Drill on the ground near the stucture Weapon Damage on the stucture Disassemble blocks using Remove & Repair Tool Using Door Using Cargo Using Control Panel
Factionless Yes.png No.png Yes.png Yes.png Yes.png Yes.png
Public Yes.png No.png Yes.png Yes.png Yes.png Yes.png
Private (Other Player) PvE No.png No.png No.png No.png No.png No.png
PvP No.png Yes.png No.png No.png No.png No.png
Private (Own) Yes.png No.png Yes.png Yes.png Yes.png Yes.png
Private

(Other Player, Same Faction)

PvE ? ? No.png No.png No.png No.png
PvP ? ? ? No.png No.png No.png
Faction-Owned

(Other Faction)

PvE No.png No.png No.png No.png No.png No.png
PvP ? Yes.png No.png No.png No.png No.png
Faction-Owned

(Own Faction)

Yes.png No.png Yes.png Yes.png Yes.png Yes.png
Alien Yes.png Yes.png No.png No.png Yes.png No.png

  • Find all the pages about player factions here or overview in here
  • Find all the pages about about alien factions here or over view in here
  • Find all the pages about Factionless here or overview in here
  • Find out about Player core and Alien core.
  • Every page related to faction here

History[edit | edit source]

Pre-Alpha 4.1.0 : Introduced