Template:Infobox Item

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{{{name}}}
Type
Gamemode
Survival
No.png
Creative
No.png
Template-info.png Documentation

Usage

This template is for make the infobox for all the items (Ores, Ingots, guns, blocks, ship parts, foods, Medicines etc). Please post in discussion page if any attribute found missing.

In example there is some pre-made infobox for various common item types.


All available attributes in the Item Infobox

{{Infobox Item
| name          =  // Name of the item
| image         =  // Image of the Item, DO NOT use [[file name]] or Item link template, just name of the file
| mass          =  // Mass of Item (do not use unit,it will be added automatically, convert the t to kg by multiplying with 1000 )
| gtime         =  // Growing time for Sprouts (do not use unit,it will be added automatically)
| range         =  // Range of the weapon (do not use unit,it will be added automatically)
| rotate        =  // Rotation speed of turrets (do not use unit,it will be added automatically)
| damage        =  // Damage of the Weapon
| explosion     =  // Explosion Radius of the Weapon
| dmh           =  // Damage multi Head attributes of the guns(headshot multiplier for damage and xp)
| ammo          =  // Type of Ammo for the Weapon
| gun           =  // Type of Gun for the ammo
| magazine      =  // Magazine size
| reload        =  // Reload time (do not use unit,it will be added automatically)
| rpm           =  // Rate of fire (do not use unit,it will be added automatically)
| hitpoint      =  // Hitpoint/HP of the item
| armor         =  // Armor of the item
| size          =  // Size of the Item (like cockpits)
| max           =  // Maximum amount of the item allowed for placement on a single structure.
| power         =  // Power Consumption of the item (do not use unit,it will be added automatically ,convert the MW to KW by multiplying with 1000)
| powero        =  // Power Output of the item  (do not use unit,it will be added automatically, convert the MW to KW by multiplying with 1000
| force         =  // Force generated by the item(thrusters) (do not use unit,it will be added automatically, convert the MN to KN by multiplying with 1000)
| torque        =  // Torque genrated by the Item(RCS) (do not use unit,it will be added automatically ,convert the MNm to KNm by multiplying with 1000)
| fuelvalue     =  // fuel value of power-source 
| placement     =  // Which direction/how the items placed
| airtight      =  // Can oxygen pass through the block (Yes/No)
| foodp         =  // hunger point restored by the item
| health        =  // health restore by the item
| stamina       =  // stamina restored by the item
| temp          =  // temperature change by the item, positive integer means an increase in temperature.
| oxy           =  // amount of oxygen replenished by the Item
| effect        =  // status effect removed by the item(Open Wound etc.)
| perish        =  // Perish time for the item (do not use unit,it will be added automatically)
| stack         =  // How many Item stack in one slot
| location      =  // Which planet/moon etc. item can be found
| afrom         =  // Which mobs drop the item
| acquired      =  // How the item can be acuired(looting crafting etc)
| unlockl       =  // The level in which the item can be unlocked in tech-tree
| unlockp       =  // The amount of unlock point needed to unlock the item
| exp           =  // Experience gain by doing stuff(placing, collecting etc) with the item
}}

Blank item Infobox

{{Infobox Item
| name          =  
| image         =  
| mass          =  
| gtime         =  
| range         =  
| rotate        =  
| damage        =  
| explosion     =  
| dmh           =  
| ammo          =  
| gun           =  
| magazine      = 
| reload        = 
| rpm           =
| hitpoint      = 
| armor         =  
| size          = 
| max           =
| power         = 
| powero        = 
| force         = 
| torque        =  
| fuelvalue     =  
| placement     = 
| airtight      =
| foodp         =  
| health        =  
| stamina       =  
| temp          = 
| oxy           =  
| effect        =  
| perish        =  
| stack         =  
| location      =  
| afrom         =  
| acquired      =  
| unlockl       =  
| unlockp       =  
| exp           =  
}}

Example

Copy this Example Output
For Ore

{{Infobox Item 
| name          = 
| image         = 
| mass          = 
| stack         = 
| location      = 
| acquired      =
}}

{{Infobox Item 
| name          = Iron Ore
| image         = Iron_Ore.png
| mass          = 34
| stack         = 999
| location      = All Planets and Moon
| acquired      = Mining, Looting Cargo-box
}}


Iron Ore
Iron Ore.png
Type
Ore
Mass
34 kg
Stackability
999
Location
All Planets and Moon
Acquired by
Mining, Looting Cargo-box
Gamemode
Survival
Yes.png
Creative
Yes.png
For Ingots and other crafting ingredients
{{Infobox Item
| name          = 
| image         = 

| mass          = 
| stack         = 
| acquired      = 
}}
{{Infobox Item
| name          = Iron Ingot
| image         = Iron_Ingot.png
| mass          = 16
| stack         = 999
| acquired      = Crafting, Looting Cargobox
}}


Iron Ingot
Iron Ingot.png
Type
Refined Resources
Mass
16 kg
Stackability
999
Acquired by
Crafting, Looting Cargobox
Gamemode
Survival
Yes.png
Creative
Yes.png
For place-able items and machines
{{Infobox Item
| name          = 
| image         = 
| mass          = 
| hitpoint      = 
| armor         = 
| size          =
| power         = 
| powero        =
| force         = 
| torque        = 
| rotation      =
| placement     =
| stack         = 
| acquired      = 
| unlockl       =  
| unlockp       =  
| exp           =

}}
{{Infobox Item
| name          = Large Constructor
| image         = Large Constructor.png
| mass          = 5000
| hitpoint      = 160 
| armor         = 20
| size          = 1,2,1
| power         = 250
| powero        = added for example
| force         = added for example
| torque        = added for example
| rotation      = added for example
| placement     = added for example
| stack         = 999
| acquired      = Crafting
| unlockl       = 5 
| unlockp       = 7 
| exp           = 5 (by placing)
}}


Large Constructor
Large Constructor.png
Type
Devices
Mass
5 t
Hit Points
160
Armor
20
Size (W,H,D)
1,2,1
Power Consumption
250 kW
Power Output
10 kW
Force
20 kN
Torque
30 kNm
Placeability
BACV
Placement
added for example
Stackability
999
Acquired by
Crafting
Unlock Level
5
Unlock Point
7
Experience Gain
5 (by placing)
Gamemode
Survival
Yes.png
Creative
Yes.png
For Guns
{{Infobox Item
| name          = 
| image         = 
| mass          = 
| range         = 
| damage        = 
| explosion     = 
| dmh           =
| ammo          = 
| magazine      = 
| reload        = 
| stack         = 
| acquired      = 
}}
{{Infobox Item
| name          = Rocket Launcher
| image         = Rocket_Launcher.jpg
| mass          = 15
| range         = 150
| damage        = 180
| explosion     = 5
| dmh           = 2
| ammo          = 120mm Missile
| magazine      = 4
| reload        = 6.5 
| stack         = 1
| acquired      = Crafting,Looting Cargobox
}}


Rocket Launcher
Rocket Launcher.jpg
Type
Handheld Weapons
Mass
15 kg
Range
150 m
Damage
180
Explosion Radius
5m
Headshot Multiplayer
(damage and xp)
2
Compatible Ammo
link=120mm Missile}} 120mm Missile
Magazine Size
4
Reload Time
6.5 sec sec
Stackability
1
Acquired by
Crafting,Looting Cargobox
Gamemode
Survival
Yes.png
Creative
Yes.png
For Ammo
{{Infobox Item
| name          = 
| image         = 
| gun           = 
| stack         = 
| acquired      = 
}}
{{Infobox Item
| name          = 120mm Missile
| image         = 120mm Missile.png
| gun           = Rocket Launcher
| stack         = 25
| acquired      = Crafting, Looting Cargobox

}}


120mm Missile
120mm Missile.png
Type
Stackability
25
Acquired by
Crafting, Looting Cargobox
Gamemode
Survival
No.png
Creative
No.png
For Food
{{Infobox Item
| name          = 
| image         = 
| foodp         = 
| health        = 
| stamina       = 
| perish        = 
| stack         = 
| acquired      = 
}}
{{Infobox Item
| name          = Cheese
| image         = Cheese.png
| foodp         = 80
| health        = 50
| stamina       = 20
| perish        = 25
| stack         = 1
| acquired      = Cooking
}}


Cheese
Cheese.png
Type
Cooking Ingredients, Cooked Food
Food Point
80
Health Point
50
Stamina Point
20
Perish Time
25 min
Stackability
1
Acquired by
Cooking
Gamemode
Survival
Yes.png
Creative
Yes.png
For Cooking Ingredients
{{Infobox Item
| name          = 
| image         = 
| foodp         = 
| health        = 
| stamina       = 
| perish        = 
| stack         = 
| afrom         = 
| acquired      = 
}}
{{Infobox Item
| name          = Space Durians
| image         = Space Durians.png
| foodp         = 40
| health        = 10
| stamina       = 0
| perish        = 29
| stack         = 1
| afrom         = Space Durian Plant
| acquired      = Harvesting
}}


Space Durians
Space Durians.png
Type
Cooking Ingredients, Collected Food
Food Point
40
Health Point
10
Stamina Point
No.png
Perish Time
29 min
Stackability
1
Acquired from
Space Durian Plant
Acquired by
Harvesting
Gamemode
Survival
Yes.png
Creative
Yes.png
For Sprouts
{{Infobox Item
| name          = 
| image         = 
| mass          = 
| gtime         = 
| placability   = 
| stack         = 
| afrom         = 
| acquired      = 
}}
{{Infobox Item
| name          = Ahax Fruit Sprout
| image         = Ahax_Fruit_Sprout.png
| mass          = 1
| gtime         = 25
| placability   = Growth plot
| stack         = 999
| afrom         = Plant Monster
| acquired      = crafting, monster drop
}}


Ahax Fruit Sprout
Ahax Fruit Sprout.png
Type
Sprout
Mass
1 kg
Growth Time
25 min
Placeability
Growing Plot
Stackability
999
Acquired from
Plant Monster
Acquired by
crafting, monster drop
Gamemode
Survival
Yes.png
Creative
Yes.png
For Medicines
{{Infobox Item
| name          = 
| image         = 
| mass          = 
| health        = 
| effect        = 
| stack         = 
| acquired      = 

}}
{{Infobox Item
| name          = Large Medikit
| image         = Large_Medikit.png
| mass          = 1
| health        = 300
| effect        = Cure open wounds, food poisoning or bites
| stack         = 999
| acquired      = Crafting
}}


Large Medikit
Large Medikit.png
Type
Crafted Medicine
Mass
1 kg
Health Point
300
Effect
Cure open wounds, food poisoning or bites
Stackability
999
Acquired by
Crafting
Gamemode
Survival
Yes.png
Creative
Yes.png