The Faction setting of a structure or vehicle determines the permissions / ownership attached to it and who can access or use it in Empyrion: Galactic Survival. There are two broad factions - Player and Alien . Player factions are denoted by a green core and alien factions denoted by the red core. Players can create their own factions on multiplayer servers which other players can join with the acceptance of the faction owner / admin, or they can stay in their own private faction. Owners can change their structures / vessels to be in Public Faction, this changes their permissions so they can be used / accessed by any players. Before Pre-Alpha 4.0.0 players could access any structures but after Pre-Alpha 4.0.0 players could only access their own structures or structures that belonged to their faction. Structures without a core are considered Faction-less and anyone can access them.
Selecting Faction
Any structure/vessel without any core consider as Factionless and any one can claim them by placing their own core. Structure/vessel which have alien core belongs to alien faction and players cannot use them. Players have to destroy the alien core and replace with it their own to claim the structure/vessel as their own. The claimed structure/vessel is set to Private player faction by default. Any structure/vessels built by players is set to Private by default. Players can change the faction / ownership of any structure / vessel they own or that belongs to public faction from the control panel of that structure/vessel.
Player can create their own faction or join faction created by other players at the Faction Menu form the inventory screen. Player can assign their own structure/vessel to the faction from the above mentioned faction selection menu at the control panel of the building. Player can't reclaim/ set the faction to privet their structure/vessel after it is assigned a Player owned faction.
NOTE: Faction Admin can set the ownership of any structure/vessel belongs to their faction to PUBLIC and the player can claim that structure/vessel to privet. NOTE: The last player leave a faction get all the faction owned structure/vessel and they set to Privet for that player.
Ownership
Faction determines Ownership, i.e what activity can be done or how tools and weapons work on or around the structure/vessel.
Faction | Using Drill on the ground near the stucture | Weapon Damage on the stucture | Disassemble blocks using Remove & Repair Tool | Using Door | Using Cargo | Using Control Panel | |
---|---|---|---|---|---|---|---|
Factionless | |||||||
Public | |||||||
Private (Other Player) | PvE | ||||||
PvP | |||||||
Private (Own) |
| ||||||
Private
(Other Player, Same Faction) |
PvE | ? | ? | ||||
PvP | ? | ? | ? | ||||
Faction-Owned
(Other Faction) |
PvE | ||||||
PvP | ? | ||||||
Faction-Owned
(Own Faction) |
|||||||
Alien |
- Find all the pages about player faction here or overview in here
- Find all the pages about about alien faction here or over view in here
- Find all the pages about Factionless here or overview in here
- Find out about Player core and Alien core.
- Every page related to faction here
History
Pre-Alpha 4.1.0 : Introduced