PlayerInfoSet[ | ]
Class used to pass entity id information.
Properties[ | ]
public int entityId;[ | ]
Entity id of player affected. (Must be a player.)
public string startPlayfield;[ | ]
Player's starting field. (This affects the "fresh start" command.)
public int? health;[ | ]
Player's current health.
public int? healthMax;[ | ]
Player's maximum health.
public int? stamina;[ | ]
Player's current stamina.
public int? staminaMax;[ | ]
Player's maximum stamina.
public int? food;[ | ]
Player's current food.
public int? foodMax;[ | ]
Player's maximum food.
public int? oxygen;[ | ]
Player's current oxygen.
public int? oxygenMax;[ | ]
Player's maximum oxygen.
public int? experiencePoints;[ | ]
Set the players experience points.